Twelve Minutes: James McAvoy And Daisy Ridley Explain The Game's Looping Script
Twelve Minutes, the upcoming adventure game from Annapurna Interactive set inside a time loop that players experience repeatedly, has some major Hollywood stars in it--James McAvoy, Daisy Ridley, and Willem Dafoe. Now, in a new behind-the-scenes video, McAvoy, Ridley, and creative director Luis Antonio have talked more about what to expect from the game.
Antonio says that originally the game was smaller in scope: "It was going to be a short game, and I was doing everything." However, he eventually realized that if he could "go a little further," things could get more interesting, and more options would be available to him. According to an interview with Entertainment Weekly, Antonio started working on the concept back in 2013.
The video, below, shows that while Ridley and McAvoy recorded together, they did so while separated by a barrier. Dafoe recorded his lines separately in Rome. According to McAvoy, the game is "about the danger of truly examining within," and Ridley says that the game is about how you deal with your own truth and the truth of those around you, saying it will mean "different things for different people."
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